2020-2021 AIAS Foundation Scholars Announced

The AIAS Foundation Scholarships were established to support aspiring students and early professionals who are pursuing video game industry careers in development or leadership roles. This year’s scholars include:

  • Michelle Bryant, University of Wisconsin – Stout’s Game Design and Development
  • Xi (Amelia) Li, Carnegie Mellon University’s Entertainment Technology Center
  • Muhammad Bin Tahir Mir, Associate Technical Animator at Oxide Games
  • Sarah Malcom, Gnomon — School of Visual Effects, Games & Animation 

The WomenIn Scholarships, supported by Intel, are a collaborative effort to attract, retain and advance women in the interactive entertainment industry by supporting their education and professional development. This initiative provides support to female students and early career gaming professionals through its year-long mentoring program, education and scholarships. This year’s scholars include: 

  • Alina Constantin, New York University’s Game Center
  • Rong (Rosy) Fu, Carnegie Mellon University’s Entertainment Technology Center
  • Sally Im, Carnegie Mellon University’s Entertainment Technology Center
  • Tiffany Li, Carnegie Mellon University, Bachelor of Computer Science and Arts (BCSA)
  • Francesca Palamara, University of Southern California’s Interactive Media and Game Division
  • Rebecca Ruvalcaba, The New School’s Design + Technology and Screen Studies 

Learn more about all of the AIAS Foundation scholars here. Submissions for the 2021/2022 academic year will open March 2021 and close May 31, 2021

Click here to read about the AIAS Foundation scholar experience at the 2020 D.I.C.E. Summit. 

Interesting in being an AIAS Foundation mentor? Apply here.

Want to contribute to future scholars? You can donate to the AIAS Foundation here.

Click here to learn how to get involved.